close_window

Requests that the current game loop stops on the next frame.

Signature

close_window

Requests that the current game loop stops on the next frame.

Signature

close_window() -> None

Parameters

NameTypeDefaultDescription

Returns

None

Example

from conjure import *

init_window(360, 640, "API")
while not window_should_close():
    begin_drawing()
    clear_background(WHITE)
    draw_text("Moosh", 120, 300, 28, BLACK)
    end_drawing()

See also

  • init_window
  • window_should_close
  • set_target_fps

Return to the window and frame overview or continue with the quickstart.