close_window
Requests that the current game loop stops on the next frame.
Signature
close_window
Requests that the current game loop stops on the next frame.Signature
close_window() -> NoneParameters
| Name | Type | Default | Description |
|---|
Returns
NoneExample
from conjure import *
init_window(360, 640, "API")
while not window_should_close():
begin_drawing()
clear_background(WHITE)
draw_text("Moosh", 120, 300, 28, BLACK)
end_drawing()See also
init_windowwindow_should_closeset_target_fps
Return to the window and frame overview or continue with the quickstart.