window_should_close
Returns whether the current game loop should stop.
Signature
window_should_close
Returns whether the current game loop should stop.Signature
window_should_close() -> boolParameters
| Name | Type | Default | Description |
|---|
Returns
boolExample
from conjure import *
init_window(360, 640, "API")
while not window_should_close():
begin_drawing()
clear_background(WHITE)
draw_text("Moosh", 120, 300, 28, BLACK)
end_drawing()See also
init_windowclose_windowset_target_fps
Return to the window and frame overview or continue with the quickstart.